This is a 75 minute lesson plan about cyber security and related best practices from Novalabs. It is designed for teachers of grades 6 to 12. The lesson includes four animated videos, each 4 minutes long, discussing basic cyber security issues, fundamental concepts of internet encryption and other related topics. Also included are an online game (HTML5 capable device required) to practice these concepts and quizzes for formal assessment.
This lesson plan is intended to be used simultaneously by high school English, History, Science and Math teachers and spans 8 or 9 class periods.
The Center for Education and Research in Information Assurance and Security has collected many lesson plans for K-12 students with a focus on information security. The lesson plans are sorted by approximate grade level for the material. The materials are updated regularly.
Hacker Highschool is a complete course designed to take students from minimal computer and internet knowledge to a fairly advanced level of information security competence. The site includes online textbooks and assignments and is meant for students to work independently in pairs on a computer with adult supervision. The materials are free for both public and private high schools and homeschooled students, though other uses require a paid license.
In Winning The Cyber Security Game, after a conversation about online risks, the teacher guides the students through a Cyber Security card game in groups of 2-3. Each group receives a scenario card, they then identify the risk card relevant to their scenario and collect the tool cards required to defeat it. This may require trading with other groups. The first group to gather all of their materials wins. After playing the game, an optional advanced section is offered for 7-8th grade students wherein they explore building their own board game. Playing the game takes about an hour, while the building a board game adds an additional 1-2 hours to the lesson time.
A collection of full cyber-related curricula for middle school and up. Free for grade school teachers, but you must request access. Courses include lesson plans, worksheets, discussion notes and assessments. Topics include basic programming skills and how cyber security issues interact with the law, ethics, privacy, business concerns, and terrorism.
The New York Times collects lesson plans based around current events which are freely available. The topics are wide-ranging, but lessons about computing, the internet, technology and cyber security are not uncommon.
Combining different resources available online, the New York Times has put together a single lesson plan for teachers to use in the classroom on cyber security. The lesson includes videos, discussion questions, activities, and links to online resources that can demonstrate relative security and insecurity of a person’s identity.
The Internet Keep Safe Coalition is a non-profit organization dedicated to research and education towards safe internet use for children. They have produced a large collection of curricula for elementary, middle school and high school students to help develop safe internet practices. They have also produced a series of educational videos on this topic.
A complete course in computer science principles developed at University of California, Berkeley. It employs the use of “Snap!” a Scratch-based programming language to teach fundamental computer science concepts to high school juniors up through college freshman. The content is still under development as of Summer 2016.
Bootstrap is a series of research based curricula that spans middle school, high school and beyond. By providing materials that introduce programming concepts into standard Mathematics classes, they work to foster continued interest in Computer Science learning in all students. The units for Bootstrap I and II are aligned with most Mathematical and many Computer Science academic standards to more easily integrate them into your lesson plans. Bootstrap I focuses more on Mathematics while Bootstrap II delves more into CS Principles.
Google created CS First to provide free Computer Science materials, particularly to schools that do not have a Computer Science program as the materials do not require any special training and the clubs can be run by a Teacher of any subject or a volunteer. There are currently ten themes covering multiple subjects such as storytelling, game design, music and sports with computer science at their core. Each theme includes eight 1-hour long activities.